OpenXR Developer Tools Crash to Desktop when started
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5
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630
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February 11, 2022
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Hand Tracking activation Unreal Engine
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1
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468
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January 26, 2022
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Is there any document for runtime implementation?
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2
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541
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January 21, 2022
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How to inject corrections to head tracking?
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4
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571
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January 21, 2022
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Feature Request - 3D overlay apps
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2
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687
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December 29, 2021
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Focus Engine OpenXR: 2 questions (bad latency + vulkan2?)
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3
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608
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December 23, 2021
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App hangs on second xrBeginFrame call
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1
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498
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October 30, 2021
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Binding boolean actions to analogue inputs
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3
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615
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October 17, 2021
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Unity, OpenXR Plugin, Vive Cosmos Elite error
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2
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745
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October 15, 2021
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HTC Vive (2015) Support?
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3
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650
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October 15, 2021
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Render to mirror window in 2D monitor
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7
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828
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October 15, 2021
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GLSurfaceView report EGL_BAD_SURFACE error
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2
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515
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October 15, 2021
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Open XR Support for Unreal Engine 4.26
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1
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1179
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October 6, 2021
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OpenXR support with Unity
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3
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1191
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September 22, 2021
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Open xr active runtime
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3
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1111
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August 17, 2021
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Why would framerate only appear smooth if head was in motion?
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4
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604
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July 25, 2021
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How to recenter world based on user's current pose?
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7
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701
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July 25, 2021
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Something went wrong Error communicating with the Mixed Reality OpenXR Service
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4
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1148
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July 16, 2021
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Computer Vision and XR
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1
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557
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July 4, 2021
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Unity's OpenXR Support
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1
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578
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June 19, 2021
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OpenXR Support for Unity?
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3
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871
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June 18, 2021
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Video: FOSS Virtual & Augmented Reality | MiniDebConf Online: Gaming Edition
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1
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492
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June 17, 2021
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About the OpenXR CTS build on Android
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2
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601
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June 5, 2021
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Question about data meaning
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2
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561
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June 5, 2021
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How to connect a VR glove to OpenXR
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2
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636
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May 18, 2021
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There's a bug in the sample code for holographic window attachment
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2
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505
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May 18, 2021
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OpenXR Webinar - October 28, 2020
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1
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581
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April 6, 2021
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New to CMake, could use some help building hello_xr
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4
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817
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March 26, 2021
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Epson Moverio BT-xxx Support?
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2
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585
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March 26, 2021
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Will an Android loader be coming soon?
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2
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935
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February 13, 2021
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