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About the OpenXR category
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0
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3622
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March 17, 2019
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New OpenXR Validation Layer Helps Developers Build Robustly Portable XR Applications
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0
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4
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November 13, 2025
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Godot OpenXR Integration Update
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0
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5
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November 10, 2025
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Supported extensions by Meta
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5
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55
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November 8, 2025
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Chapter2 example segfaults on xrCreateInstance()
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0
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31
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October 7, 2025
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XR_HTC_vive_srworks_pass_through
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0
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32
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September 19, 2025
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XR_EXT_eye_gaze_interaction questions
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7
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471
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August 18, 2025
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XR_EXT_user_presence broken on HTC?
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0
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28
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August 18, 2025
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volkInitialize problem for OpenXR
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0
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48
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July 29, 2025
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How to Develop VR application Without any VR device
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2
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171
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July 28, 2025
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Quest 2 controller rendering
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16
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937
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June 10, 2025
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OpenXR Spatial Entities Extensions Released for Developer Feedback
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0
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74
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June 10, 2025
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Framepacing (Understanding xrEndFrame)
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1
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84
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June 5, 2025
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Extract IMU signals from VIVE Focus Vision
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1
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91
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May 19, 2025
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XrView Position and Rotation Noise Reduction
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4
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94
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May 19, 2025
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Monado - get_tracked_pose not called for hand tracking device
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3
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86
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May 16, 2025
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Layer not receiving calls to one of the overridden functions
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4
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64
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November 13, 2025
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[Android] Support 16 KB page sizes
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1
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232
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November 13, 2025
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Debugging a simple openxr layer for FoV tangent
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7
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114
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October 30, 2025
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xrCreateReferenceSpace orientation rotates around position
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2
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59
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October 19, 2025
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Question about RGB and true (displayed) colors
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7
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111
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September 12, 2025
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HandJointLocations all wrong
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8
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115
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September 11, 2025
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Meta and OpenXR
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1
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177
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September 6, 2025
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Compiling openxr lib
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2
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58
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September 3, 2025
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Openxr directory not existing
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9
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375
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August 30, 2025
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XR Device Simulator simulate InputDevices in Unity
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3
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103
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August 29, 2025
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OpenXR late initialization
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2
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71
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August 28, 2025
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Statement from OpenXR Working Group in response to community discourse on the OVRPlugin from Meta
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2
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168
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August 24, 2025
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Metas hostile takeover
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4
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320
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August 23, 2025
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Solution for robotics world to read finger movements from meta quest using python and not requiring unity, unreal, etc
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1
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55
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August 20, 2025
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