How to set XrFrameState::shouldRender to true in xrWaitFrame?
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3
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820
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December 5, 2022
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Semantic path for head pose
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13
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865
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May 24, 2023
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How to check if an OpenXR/headset is available on your system?
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2
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886
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May 23, 2023
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3D Connexion Space Mouse
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6
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768
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May 17, 2023
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What is the right way to implement single pass rendering with openXR?
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9
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1091
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May 10, 2023
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Display 3rd party camera view in-game?
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3
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804
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May 2, 2023
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Crash to Desktop OpenXR + MSFS 22020 + Vive 2 Pro
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2
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1190
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March 30, 2023
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Suggested profile bindings and HP mixed reality controller
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3
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734
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March 28, 2023
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VR Hand Gesture Recgonition
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3
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747
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March 7, 2023
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Support for application side action rebinding interfaces
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6
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773
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March 4, 2023
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Keep view upright balance with app's reorientation
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31
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931
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February 19, 2023
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Openxr_loader.dll doesn't use SteamVR (Edit: because 32-bit/x86 support isn't implemented)
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17
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1374
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February 19, 2023
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Do these XrFovf values look suspicious/defective to you? {-0.785, 0.707, 0.785, -0.782} {-0.785, 0.866, 0.785, -0.781}
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13
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817
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February 17, 2023
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Can we retrieve super sampling ratio to be able to reason about AA effects?
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14
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690
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February 17, 2023
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Track runtime transitions status? (WMR always says FOCUSED/VISIBLE)
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10
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622
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February 7, 2023
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Can't start XrSession on Pico Neo 3
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2
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779
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February 7, 2023
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OpenXR Extension for Body Skeleton Tracking
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7
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878
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February 7, 2023
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Motion Canceling for 6DOF Motion Simulator
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10
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1143
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February 5, 2023
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Better support for mutliple simultaneous applications
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7
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612
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February 3, 2023
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Odd? SwapBuffers (WGL) goes from 60 to 120 fps after exiting OpenXR at 60hz
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1
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455
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February 1, 2023
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OpenXR Loader: How to select runtime
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6
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1657
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January 20, 2023
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Add audio interface in openxr
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6
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633
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January 20, 2023
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Support for reading back the compositor output
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5
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480
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January 20, 2023
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Any device color-grading help?
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1
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336
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January 17, 2023
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Support for getting frame timing statistics
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1
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390
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January 15, 2023
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Optimal XrFovf -> GLSL projection transform?
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5
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327
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January 7, 2023
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OpenXR without rendering loop
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15
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872
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January 7, 2023
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MISDIAGNOSIS (I can glClearBufferfv w/ D3D11+OpenGL (WGL_NV_DX_interop2) but triangles aren't happening?)
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9
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316
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January 7, 2023
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Implementing movement in hello_xr
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4
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280
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January 7, 2023
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OpenXr causes noticeable shuddering/shimmering. fps drop
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2
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293
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January 5, 2023
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