OpenGL


Topic Replies Activity
Prevent texture wrapping when interpolating 6 November 21, 2019
Use 3D Texture for Fragment shader on Android 3 November 19, 2019
Help! Need OPEN GL! 1 November 19, 2019
Unexpected results with Variance Shadow Mapping and a directional light 1 November 18, 2019
Masking away an area of a terrain surface 6 November 18, 2019
Freeglut glutFullscreen bug or feature? 2 November 18, 2019
Hdr lwjgl load as cubemap 1 November 16, 2019
Optimizing texture fetches with higher mip levels 2 November 17, 2019
[SOLVED] Batching multiple meshes when model loading into one 1 November 16, 2019
Install openTK for opengl in c# 1 November 16, 2019
Draw disks using only radius and center points 3 November 15, 2019
How to make a "Game engine" in Open GL 3 November 15, 2019
Why ZBuffer doesn't work correctly 2 November 15, 2019
How to upgrade OpenGL? 9 November 15, 2019
Drawing a circle "filled" using GL_LINES 4 November 15, 2019
A synchronisation problem 6 November 14, 2019
Surface normals for a height field 4 November 13, 2019
Gaussian blur without vertex shader? 7 November 13, 2019
Viewing axes flip when camera crosses origin 6 November 12, 2019
How convert object coordinate to world coordinate space for rotation 5 November 12, 2019
Is there anyway I can tell glVertexAttribPointer use interleaved memory layout like XXXXYYYYXXXXYYYY? 5 November 12, 2019
How do I load the OBJ file in the code C++ visual stdio 3 November 12, 2019
Asteroids and screenwrapping 3 November 11, 2019
Texture Mapping incorrectly 1 November 11, 2019
Nested Transforms 3 November 11, 2019
HP's Polynomial Texture Mapping (PTM) 10 November 11, 2019
Need more than max possible size of uniform value arrays in fragment shader 3 November 9, 2019
Problem Exporting Blender animation 1 November 8, 2019
Resources for writing a glTF viewer 10 November 8, 2019
Asteroids ship movement 3 November 7, 2019