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Is it able to Baching DrawCall of 2 overlapped rects?
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2
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93
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May 28, 2026
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How to find out why Vulkan app crash on android?
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1
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110
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May 11, 2026
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What's the best way to deal with pipelineCache, eps. cache miss at runtime
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1
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86
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April 8, 2026
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How should I manage resources used in multiple queue families?
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4
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171
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March 21, 2026
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How to measure the optimized time between android-app using pipelineCache and not?
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1
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211
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December 13, 2025
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What's the best way to pre-cache ShaderCache for Vulkan App?
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1
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217
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October 24, 2025
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Is there any complex demo both have OpenGL and Vulkan version?Thanks!
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0
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61
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October 17, 2025
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What's the fastest way to gen mipmap by shader each frame?
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0
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74
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October 4, 2025
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What's the best way to optimize fragment shader of guassian blur a window wireframe?
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4
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177
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October 3, 2025
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What's the relation and difference between early-z, pre-z, z-pre?all of them have hardware one and software one?what the relation and difference between them?
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5
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525
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September 1, 2025
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The level above Vulkan - renderers, with emphasis on large scenes
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3
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303
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April 22, 2025
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Swapchain imageStore failing in HLSL
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1
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109
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November 17, 2024
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VK_EXT_descriptor_buffer with swapchain images?
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2
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173
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September 30, 2024
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Writing into a Vulkan external image from another API (CUDA)
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3
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241
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August 22, 2024
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Compute: trouble with multiple workgroups and interleaved data
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0
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498
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January 17, 2024
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Memory synchronization across dependency chain
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3
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565
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September 18, 2023
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Vk/GL external_memory texture sharing only working for some sizes
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0
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574
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August 30, 2023
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Simple approach for rendering Meshes with multiple primitives using task/mesh shaders
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4
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1165
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June 30, 2023
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Corrupted depth buffer with no reason
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2
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953
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June 18, 2022
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How to determine highest supported Vulkan version on machine?
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8
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5255
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May 1, 2022
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Miss shader is always triggered, and closest-hit is never triggered
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1
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953
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March 6, 2022
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What is the difference of clearing colors by vkCmdBeginRenderPass and vkCmdClearColorImage?
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1
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1028
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November 24, 2021
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Retrieving Image Memory Alignment Limits
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3
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1838
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October 19, 2021
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Vulkan seems to be rendering only a part of my command buffer
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1
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829
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October 8, 2021
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Multi-Threading Vertex Buffers?
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2
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1379
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September 26, 2021
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Is there a tool to convert HDR image to KTX cubemap?
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2
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3413
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August 27, 2021
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Descriptor sets usage
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1
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832
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August 26, 2021
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Profilling vulkan on Windows
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3
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1092
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August 20, 2021
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Looks like Z fighting on z prepass rendering
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0
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951
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August 8, 2021
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Unnormalized texture coordinate reads with VkSampler
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10
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2356
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July 16, 2021
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