Is it able to Baching DrawCall of 2 overlapped rects?

is it able to Baching DrawCall of 2 overlapped rects?

Yes, Vulkan (being a modern low-level api) has all the tools to do batching, no matter what primitive type you want to draw.

tools? such as?

BUT i remember most renderEngine donot allow batching 2 overlapped rects.

Thanks!