I am currently writing an OpenGL driver for our 3D engine (for work) and have come across the following problem…
We use beta weights that are attached to vertices under D3D for skinning our models; now I know that there is an extension to do thi, but my card’s ICD doesn’t have it - Graphics Blaster 3D TNT2 - and we are going to need it.
How easy would it be to provide a software version if the extension isn’t available and is there any information anywhere that I can use?
Thanks in advance,
Luke A. Guest,