VBO limit

Hi there guys,
I’m experiencing problems with VBO when they surpass some limit (above 64k vertex)
Those VBO contain vertex (4 float), normals (3 float) and 2 uv’s arrays (2 floats each)
Summarizing the vbo is about 2.8 MB.
When i have meshes like that one, my program simply crashes when i have to draw that mesh. Is there any known limit or something?

Thanx in advance,


well I can put 500 megs of data easily into a VBO, I think the theoretical maximum is teh size of your pagefile…

Is there any known limit or something?
Yes, it’s “or something”. Try to update your graphics drivers and see if that fixes it.