Hi all,
I would like to ask you seasoned folks if there is a open-source library for subdividing a polygon (polyline) into a nice cover of triangles? I’ve discarted the glu-tesselator … I work in a core profile 3.2->
The thing is, that I’ve worked on my own realtime ‘tesselator’ that build the draw-call parameters at every clickUp-event. It’s currently not good, but I have reason to believe that a solid solution is comming up. My thoughts goes toward making an open-source gnu-application to give everyone the ability to use it, but not to sit on it. … that is, IF there not already is such a library (and if it comes out as expected). Currently I add points to a polygon-class, process it and and calls it for a vector<ivec4> of draw-params along with a vector<vector<gluint>> of a list of indices. I think that’s a level of simplicity where everyone can join. To me, it certainly solves a problem that has annoyed for a long time.
cheers