I was just wondering if anyone else ran into so many problems when first learning OpenGL. I’m just getting into it and I’ve spent about 5% of the time actually programming/debugging and 95% trying to solve ridiculous errors on various PC’s. On one PC I haven’t been able to compile or run a single OpenGL program for 3 weeks!!! Thread Link
I know my way around C and still find myself stumbling around for days with mysterious problems like runtime crashes and linker issues. It’s worse when I try to switch between IDE’s, where one gives me a console and the other doesn’t, or linker issues where the other works fine, even though I’m straight-up copying code and link libraries!
I guess I have two issues: One, do other people constantly run into problems they can’t solve by searching google or scanning a textbook, or is it just me? And two, is this something I’ll get over with experience, or am I missing something? Will switching to a Mac solve all my problems?
I love programming. I hate weird exceptions nobody’s seen but me. And I’m very frustrated…