Got any tutorial?

i am a newbie in the world of extensions and shaders. I’d like to write some good shader program, but as for now i am lost in a sea of assembly like code and criptic speg files.
Are there some very introductory tutorials about GL_VERTEX_PROGRAM_ARB and FRAGMENT_PROGRAM_ARB? Just the kind of stuff u need to get started (like the good ole nehe tutorials)…
thank u
the gunslinger

Here are some links I found useful, reading and trying to understand different fp’s & vp’s always help you get a grasp on what’s going on.
(Near the bottom of the page)

You should also search this forum and for “fragment program”, you’ll find lots of stuff.

Oh, and of course:

Good luck.

[This message has been edited by ml (edited 01-08-2004).]

More references for you.

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