why does glutGamemodeString have no effect?
Help!
int main(int argc, char* argv[])
{
HRESULT hr;
glutInit(&argc,argv);
glutInitDisplayMode(GLUT_DOUBLE | GLUT_RGB);
glutGameModeString("640x480:16@75"); //GLUT 3.7
glutEnterGameMode(); //GLUT 3.7
hr = CaptureKeyboard(); //TODO: hr check
hr = CaptureMouse(); //TODO: hr check
init();
glutDisplayFunc(display);
glutKeyboardFunc(keyboard);
glutIdleFunc(engine);
glutSetCursor(101); //cursor none
glutMainLoop();
glutLeaveGameMode();
return 0;
}