Soon, I will set up the debug callback and log to console just to see if there’s an issue on my end, but so far I don’t see any, not even typos.
Yes, I’ve requested core profile and an explicit version 3.3 just to make sure it wasn’t that.
Soon, I will set up the debug callback and log to console just to see if there’s an issue on my end, but so far I don’t see any, not even typos.
Yes, I’ve requested core profile and an explicit version 3.3 just to make sure it wasn’t that.
Did some testing, it seems it’s my own shader just makes at least the AMD driver go weird on it. Time to try and fix the color index lookup myself.
What do you mean by “reverts to 110”? Shaders are always compiled under version 1.10 unless there is a #version
directive at the top of the first string given to the shader object. So… does your shader have one of those?