GLSL Support

Which hardware fully supports GLSL 1.4???

What shader model does GLSL 1.4 reflect?

When we say NV_program2/3/4, does it mean SM 2, 3, 4?


AFAIK, SM4 class hardware should fully support GLSL 1.4.

Because I noticed ATI only supports GL 3.0, which is GLSL 1.3…

So only NVIDIA does support 3.1?

GL 3.1 is only a few months old.

And it’s supposed to be much easier to implement :wink:

And what’s that 0.1 difference has been made? Deprecation of complex stuff, then it should not be prob to upgrade existing GL 3.0 :slight_smile: