AMD Opengl support on Mac?

I’ve recently started coding with OpenGL to make a 3d graphics program in Java. I’ve found that many of the features I need to access, can only be accessed in OpenGL versions 3.3 and higher. I checked what version I had: I have 2.1. So, I go looking for a way to update the version, and since I’m a OSX User - I just need to simply update my OSX version. My first thought was: “Awesome! How easy! :D”

So I updated from 10.8.5, to Mavericks(10.9.4), and checked my version again: Still 2.1 :frowning:

My graphics card details:
AMD Radeon HD 6750M, 512 MB.

I’ve checked on the AMD website, and my card supports OpenGL perfectly fine - but yet I still cannot update the version. Is this a hardware problem, or do I actually have to download a driver from AMD to update OpenGL?

Any help to set me in the right direction is greatly appreciated!

Thank you :slight_smile:

  • Nikolai

Your GPU supports GL 4.1 in OS X 10.9.
But only if you opt in to Core Profile.

You’ll have to figure out how to do that in Java.

Many features of GL3.x (fbos & blits, float & integer formats, instancing, texture arrays, geometry shaders, transform feedback, etc) are available in GL 2.1 via extensions.

Ah, thank you so much!