Wolfenstein:Enemy Territory error

ET 2.55 win-x86 May 27 2003
----- FS_Startup -----
Current search path:
C:\PROGRA~1\WOLFEN~1\etmain\pak0.pk3 (3725 files)
C:\PROGRA~1\WOLFEN~1\etmain\mp_bin.pk3 (4 files)
C:\PROGRA~1\WOLFEN~1/etmain


3729 files in pk3 files
execing default.cfg
couldn’t exec language.cfg
couldn’t exec autoexec.cfg
Hunk_Clear: reset the hunk ok
…detecting CPU, found Intel Pentium III
Bypassing CD checks
----- Client Initialization -----
----- Initializing Renderer ----

----- Client Initialization Complete -----
----- R_Init -----
Initializing OpenGL subsystem
…initializing QGL
…calling LoadLibrary( ‘C:\WINDOWS\System32\opengl32.dll’ ): succeeded
…setting mode 4: 800 600 FS
…using desktop display depth of 24
…calling CDS: ok
…registered window class
…created window@0,0 (800x600)
Initializing OpenGL driver
…getting DC: succeeded
…GLW_ChoosePFD( 24, 24, 0 )
…35 PFDs found
…GLW_ChoosePFD failed
…GLW_ChoosePFD( 24, 24, 0 )
…35 PFDs found
…GLW_ChoosePFD failed
…failed to find an appropriate PIXELFORMAT
…restoring display settings
…WARNING: could not set the given mode (4)
…setting mode 4: 800 600 FS
…using colorsbits of 16
…calling CDS: ok
…created window@0,0 (800x600)
Initializing OpenGL driver
…getting DC: succeeded
…GLW_ChoosePFD( 16, 16, 0 )
…35 PFDs found
…GLW_ChoosePFD failed
…GLW_ChoosePFD( 16, 16, 0 )
…35 PFDs found
…GLW_ChoosePFD failed
…failed to find an appropriate PIXELFORMAT
…restoring display settings
…WARNING: could not set the given mode (3)
…shutting down QGL
…unloading OpenGL DLL
…assuming ‘3dfxvgl’ is a standalone driver
…initializing QGL
…calling LoadLibrary( ‘C:\WINDOWS\System32\3dfxvgl.dll’ ): failed
…shutting down QGL
----- CL_Shutdown -----
RE_Shutdown( 1 )

GLW_StartOpenGL() - could not load OpenGL subsystem

(Can you help me if do email me b_ettiene@hotmail.com

You need to be familar with OpenGL first.
Most people here read the specification first:
http://www.opengl.org/developers/documentation/specs.html

I suggest you read the whole spec before trying to run the software again.

Wrong forum, try reposting your question here: http://www.opengl.org/discussion_boards/…ber=1&SUBMIT=Go

Or better yet see if it has already been answered there. Clue: it has so search the archives.

[This message has been edited by dorbie (edited 06-24-2003).]

read: coding:advanced

:-/

-SirKnight

Hmmm. This is a very serious error. You need to pack Wolfenstein and your computer back into their boxes and return them to the place of purchase.

(Those on this forum who have read the transcript of the “support call” I am refering to above will know what I am getting at - You are too ____ to own a computer)

It’s not really their fault it can’t find a suitable pixel format. Looks like the software is unwisely tying z depth to color depth (I guess looking at the cryptic output). You should always fall back to a z depth of 1 or better yet go look at the enumerated PFDs and pick one (what a concept). At the very least loop through color and depth independently. Oh well, you should see the grief on the consumer forum over this crap, sigh.

[This message has been edited by dorbie (edited 06-24-2003).]

There is one nice utility in net: http://www.tommti-systems.com/main-Dateien/TOOLS/dontlinkthefile_3danalyzer-v21.exe
that allows you to override OGL/DX.dlls & calls. If used with caution it can solve 99% of problems! It helped me a lot, especcialy in GTA-VC, when NV drivers (solved with recent leaked drivers) had some problems with HW vp.