This has been driving me crazy. The frame rate of my application is high. In VR it is easily maxing out the device’s refresh rate (I’m using a Pimax 8KX). But I find that if I keep my head still what I see in the display is not animating smoothly (again even though I see the frame rate is high based on how many times xrEndFrame is getting called.
But if I move my head slightly everything looks smooth.All I can think of is that maybe something is preventing my rendered frames from being displayed because of something to do with tracking? I’m creating a seated experience so I have no 6DOF just head rotation. Any ideas?