I’ve done a lot of searching online and been through my red book, but can’t find any documentation on creating and using my own frame buffer objects. I have some samples that I can guess from, but I’d prefer to read actual documentation if there is any.
Would any one be able to point me to online or offline docs that describe how the various gl frame buffer commands work?
All commands are nicely described (with examples) in the extension specification. Have a look at the extension registry, available on this site.
You say you want Docs specifically.
So sorry if this is not exactly what you want, but I think it’s a very clear concise run through from A - Z of how to setup and use FBOs.