RenderDoc caught my attention while browsing OpenGL topics.
RenderDoc might be useless to someone with my low skill level, but I want to take a quick look at it.
When RenderDoc launches one of the working tutorial exercises it displays “0 Captures saved”.
The next line says “Warning: Non-core context in use. Compatibility profile not supported”.
This seems to be an issue when working with older, pre-3.3, OpenGL. I have no interest in older versions of OpenGL.
I removed of WGL_CONTEXT_FORWARD_COMPATIBLE_BIT_ARB in the context attributes and added WGL_CONTEXT_CORE_PROFILE_BIT_ARB.
Of course, I have a very limited understanding of the context attributes. The OpenGL setup code was lifted from this tutorial, and has been serving me well.
RenderDoc is still displaying the warning, and not capturing.
What else do I need in order to be running a modern OpenGL core that RenderDoc can work with?