Volume graphics with OpenGL


I am looking for some example code to show me how it would be possible to load a volume data set into openGL. I am not hugely worries about performance as I need to knock together a rough demonstration… Can anyone please puch me in the right direction?

Many Thanks,

Read this thread:

http://www.opengl.org/discussion_boards/cgi_directory/ultimatebb.cgi?ubb=get_to pic;f=3;t=006597


The dorbie.com volume.html link can be found here now, the content hasn’t changed: