I am doing a project with OpenGL on Linux that requires fast updating of textures in texture memory (for video), and alot of texture mapping in general.
Can anyone suggest a hardware acceleration GL card with a Linux driver that has lots of texture memory and very good memory bandwidth to the host and all around? The ability to update those textures fast is important, as is general rendering performance of course.
Thanks for any hints you can give me…
s t e f a n agamanolis