Okay, well here’s my situation. I was looking through some tutorials and documents and found that downloading MesaGL would be a fair equivalent to OpenGL to be used under Linux(Plus, the fact that I still cannot find a current driver for my videocard for Linux). I only need to be able to produce 2D graphics for my company at the moment. I went through the instructions at mesa3d.org, but I do not know what to do now. I tried using KDevelop(mind I am not very familiar with Linux, or KDevelop, but my company would prefer to develop its GUI under Linux), but it comes up with an error about Makefiles… I have not even attempted to include the MesaGL libraries at all yet. Although I remember reading an instruction that should have linked the library already, maybe I am mistaken. Anyway, if anyone could help me figure out what I need to do, I would be very grateful!
P.S. In the meantime I had downloaded the OpenGL into my Win 2k Pro partition and started up a small sample project using Microsoft Visual Studio .NET. The second best thing here would be to have any project I create in my Windows partition easily portable to Linux. If anyone knows how easy it is to port OpenGL projects from Windows to Linux this would be the second best option for me.
Again, Thanks a lot to anyone who responds!!