This is a strange one…
I’m attempting to read the extension string in with:
pString = (char *)glGetString(GL_EXTENSIONS);
This has worked flawlessly in the past, now it gets a string that’s truncated at about 240 characters, with no \0 on the end to terminate the string.
I’m using the latest OpenGL 1.4, included in the NVidia 40.41 drivers.