Triangles rendering speed


I wanna create a cylinder, but wchich method will be faster using gluCylinder or rendering about 500 triangles?

It depends if your cylinder is going to be drawn many times whitout parameters (size, height, radius) changing, if so create a display list or vertex array with your cylinder then draw it with the appropriate function. Else call gluCylinder but I doubt this function is quick.

Hope it helps,