Toolkit survey: DemoGL

Hi all,

Together with Jim Mathies I am creating a comparison between various OpenGL toolkits and widget libraries. The end result will be available through the OpenGL Toolkit FAQ:

If you have any experience with the toolkit/widget library mentioned in the topic, feel free to post your comments in this thread.

  1. What is the purpose of the toolkit?
    1A Gaming
    1B Applications
    1C Demo building

  2. What platforms are supported?
    2A Apple - which OS
    2B Linux
    2C Unix - which ones
    2D Win32 - which one of not all
    2E Other

  3. What languages can be used with the toolkit?
    3A C/C++
    3B Delphi
    3C Java
    3D (Visual) Basic
    3E Other

4.What compilers can be used with the toolkit?
4A MingW32
4B LCC-Win32
4D Borland C++
4E GCC (Unix)
4F cc (Unix)
4G Other

  1. What is the target audience of the toolkit?
    5A Beginner
    5B Intermediate
    5C Expert

  2. Please give some information about the current maintenance status of the
    6A Is it actively maintained
    6B What is the current released version, when was it released
    6C What where the previous three major releases, when were they released

  3. What type of license is required to use the toolkit?

  4. Is all sourcecode of the toolkit available for inspection?

  5. How is the toolkit deployed?
    9A using static libraries
    9B using dynamic libraries

  6. What is the approximate size of the library?

  7. What prerequisites/dependencies does the toolkit have?

  8. What are the graphical features of the toolkit?
    (this section can be as elaborate as you want)
    12A Extension support
    12B Fullscreen support
    12C GUI-controls/widgets available
    12D Input handling: joystick support
    12E Input handling: keyboard support
    12F Input handling: mouse support
    12G (win32): DirectInput support
    12H Multi-state support
    12I Multiple windows support
    12J Rendering loop (if present, is it extendable)
    12K Resolution/color depth selection
    12L Screen capturing and printer features
    12M Text output handling
    12N Texture management

  9. What other features are present in the toolkit?
    (again, be as elaborate as you want)
    13A Multi-threading support
    13B Network support
    13C OO-framework (extendable/inheritable)
    13D Scripting language(s)
    13E Sound support
    13F Supported file formats
    13G Timer functions

  10. What other things do you want to add regarding your toolkit?