Textured object and normal colored object


I’ve got a small problem. I downloaded some of Nehe’s tutorials to see what OpenGL is like. After some code browsing, I very much liked it and wanted to try and build something of my own. I want to make a screen with a texture on it and three object in front of it which are see through. I can Make a screen with a texture on it, and three transparent object but when i try to give the object in front of the screen a color, it’s doesn’t work. The color of the objects stays black but the texture kinda gets the color of the objects, kinda glowy like. When I turn the texture loading of and give the screen a normal color, the objects DO get the right color. Does anyone have an answer for this problem?

Thanx a bunch…