I’ve written a terrain engine that loads a height Map and displays it with a very basic altitude based texture mapped over it, Now I want to know is it possible to have individual face texture on every face in the map so that up close it will seem more detailed. Any help appreciated.
You could look at this article http://www.cbloom.com/3d/techdocs/splatting.txt and also go over to http://www.longbowdigitalarts.com and look in their programming message board. There are a lot of good posts by Seumas that you could look at(they are older posts). Finally, try http://www.vterrain.org , there is a bunch of terrain related informaion there.