I’m trying to make my 2d textured map look like 3d . I’ve been told that in order to do that I should move the textured map around when I move the camera around it
so when the camera is looking right I will redraw my textured map to that side .
but it’s not working I tried changing the glulookat parameters when ever I rotate my camera but it doesn’t seem to be changing so pleas any help …
google for bump-mapping, parallax-mapping or displacement mapping.