Can someone please give me the easiest way to load .bmp files for use. I am in the proccess of writing a model importer for a game I would like to design, but I have the darndest time loading Textures. Could someone please show me how to load a 256 x 256 texture file for use? And possibly show me how to use more than one texture at a time… Ive heard there is some way to optimize things when more than one texture is involved.
On my site, I’ve a little example for loading more that one texture.