Spherical Texture mapping

Ok, so I know how to texture normal squarish objects, but I haven’t tried spherical or round objects yet. How is it done? Any special syntax? Links to tutorials or source code would be great. Thanx ahead of time.

try the NeHe Tutorials at
nehe.gamedev.net

There is one about quadratics (textured).

I think you’ll find there what you want