Solid Boolean Operation In OpenGL

Dear friend’s
I have to make NC tool path simulation. Can openGL do solid boolean operation ?

You can. Try using google. There’s a nice paper by SGI on that topic.

I also have some papers here you may find useful. Try to search for them:

  • Linear-time CSG rendering of intersected convex objects [Nigel Stewart, Geoff Leach and Sabu John]
  • An improved Z-buffer CSG rendering algorithm [same authors as above]
  • A Z-buffer rendering algorithm for convex objects [sane as above].