smoke with opengl

a simple question: how can i create smoke. but i did not found a tutorial yet.

i am able to create fog but that isn’t helpful for my.

thx for answering

Simple way is to make a particle engine, then slap a ‘smoke’ texture on the particles, then modify the alpha value of it to make it look like it is fading away.


i’ll try it that way…

but if anyone have a other idea, tell me!

Have you ever heard about GLScene Is a Delphi Pack that comes with source.
they have implemented Smoke and Fire effect that you might find useful
the links is : http://
you go to the download section

Hope that heps,