Am trying to port an OpenGL-Fltk-Glut application from my desktop (Windows 2000) to my new laptop (Windows XP). I’ve ported this application (written by myself) to many other Win 2000 platforms in the past. When I say ‘port’ I mean just bring the executable and any data files or dlls necessary to run on the XP machine. It almost works. The only thing not working are character strings I try to display using the glutbitmap routines. They simply do not appear. Anyone know what the problem might be, or a workaround? Thanks.
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