Selecting single-buffer mode


How can I select single-buffer mode for WGL?
It seems to me that once I set PFD_OPENGL_SUPPORT ON, I have no choice but double-buffer mode even though I does not set PFD_DOUBLEBUFFER in the Pixel-Set process.



Well, simply dont use multiple buffers. Noone sais you’d have to draw to the back buffer and SwapBuffer the result. Just draw to the front buffer.