Screen Capt + HW acceleration


One of the other developers at my work is having a problem where his screen capture is capturing the file save dialog on top of the OpenGL viewing area, only when hardware acceleration is set to full. I had the same problem in my app and I fixed it but I can’t remember how!!! i’m pretty sure it was a small change, but we can’t seem to find the difference.

If anyone knows how to fix this please let me know.