well i need some help in my scrabble application…again!
See i have the logic of the application in another language (Prolog) and i’m sending and receiving strings to communicate via sockets :slight_smile:

The thing now is: Since we have to make some plays, exchanging players each time he finishes his play…what is the best way to implement this in OpenGl/C++…cuz display is always rendered…i think it is a bit difficult to implement all the conditions no?

Thanks in advance!