Same game in OGL ESv2 doesnt work with OGL3

I already posted this question on Stackoverflow.
So, can someone please look over this: stackoverflow question.

I am searching a solution for this for weeks :stuck_out_tongue:

Is there any main difference between OpenGL 3 and OpenGL ESv2 in matrix handling?


Also, I should mention there is an unwritten rule about being inclusing in your post. These forums are searching by other users who are looking for solutions as well.