Hi. Had similar problems as I? have a solution?
I have IBM T20 laptop with Savage/IX accelerator. MXICD.DLL version is dated on 15.12.-99, version number given by glGetstring: 1.1 7.01.19
It seems there’s no opengl app that would run without hanging the computer (several examples downloaded from www.opengl.org, all hang after a while, so not a bug just in my code).
Some simple models with texturing seem to work o.k, but complex scene with material objects will hang the computer at some point.
In my own program, after rendering my scene, I do glFlush. When I had glFlush; glFinish;, the computer would hang after couple of secs. Mere glFinish or glFlush delays the hang, but it will come anyway (in 5-30 sec.) And yes, I have CS_OWNDC style set. And other accelerated opengl examples hang too.
I’m getting really frustrated. S3-website gives no support what so ever. DirectX works fine in this machine. Is this another plot by MS to force industry to move to DX and Xbox? My app works fine in TNT2 Ultra or in MS GDI software renderer.
Thanks in advance,