i’m a Italian student (how you can see of my English).
I 've a problem with Opengl for PDA.
I must rendering some semitransparent objects with two tecnique :
1- render first the object opaque and after the transparency object
2- render fist the far object and after the near object.
How I can do ?
Thanks a lot
Well, you render the opacue objects first and after that you render transparent objects. :-/
What is your question actually?
the second isn’t simple .
i not understand how put the scene graph in a vector…
>i not understand how put the scene graph in a >vector…
me neither rolf
Well, folks from italien shure play football well,
so that will excuse you oO
(sorry for being such an as*hole but I can’t hold it… :-/ )