Rendering browser output straight to opengl

Hi all,

I am playing around with an embedded application that currently draws via webkit. I was wondering if there would be much advantage in writing a plugin to render from webkit straight to opengl.

One advantage would be the cross-platform support for hardware acceleration. Can anyone suggest why this may be a good or bad idea?

If I understand correctly, you would like to have OpenGL for javascript. If I’m right then you should take a look at WebGL.