Rendering Bezier Surfaces

I have been reading this book that is all about curves and it gives some psuedocode. I have implemented the psuedocode to make bezier curves, but I am having a lot of trouble rendering bezier surfaces. Could someone give me a good explanation of how to render bezier surfaces because I don’t wanna go and steal someone else’s code. I wanna write my own.


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Thanks for the reply, but i’ve read that article already and it doesn’t help. I’ll try reading it again and see if I missed anything.