What’s a good cross-platform toolkit? I’ll be using it to create a 3D game for a class, and I’ve heard GLUT can’t recognize multiple keys being held at the same time. The toolkit will need to work with Mac OS X and Windows.
-Dogcow “moof!”
What’s a good cross-platform toolkit? I’ll be using it to create a 3D game for a class, and I’ve heard GLUT can’t recognize multiple keys being held at the same time. The toolkit will need to work with Mac OS X and Windows.
-Dogcow “moof!”
Google for “wxwindows”…
Documentation seems to be rather scarce. Suggestions on how to learn it or a different toolkit?
-Dogcow “moof!”
There is a posting on today’s OpenGL front page that looks almost useable:
http://ngl.sourceforge.net/about.php
Supports Linux too.
GLFW . Well documented. Supports Windows, Linux, Mac OS X etc. Focus is game applications (great input support, best timer around etc). There is currently no native Mac OS X support (not finished yet), but it runs well under X11 under Mac OS X (Jaguar).