Hello. I’m so glad I found this site.
I have a basic understanding of opengl, although I have tried at it a good few years in the past. I have done a lot of reading on using it.
I think back then a few things had caused me to abandon it.
One of those is the window.
I didn’t like that it started with a white background before switching to the user defined color. That looked terrible to me.
I also noticed that on resizing the window, the back buffer’s background color can be seen briefly.
I was wondering if it’s possible to make the back buffer’s background color the same as the front, so that it would not look so bad when switching or resizing the window.
Is that doable?
That wouldn’t fix the initialization, but I was thinking of how that problem might be resolved.
I think it’s possible to change the window’s frame and bar, etc., using win32 api (did I get that right). I used pinvoke before, with C#, but I never got into changing the window’s appearance.
Are there any simple tutorials that can show me how to use a custom style for my window? I searched, but haven’t found any good ones.
Thanks.