PXA255 ESOpenGL implementation?

Hi all,

I have a PXA255 based SBC with a 1/2 VGA resolution monochrome LCD panel. It’s running arm-linux, and I use the GCC tools chain. In future this may become a color display.

I’m looking for a simple, free and small-footprint solution to displaying 2D graphics on this hardware. My application is written in C++.

I’d like features such as:

  • Frame buffering
  • True type fonts
  • Anti-aliased lines
  • Polygons
  • Images - bmp, gif or jpeg etc
  • Shading (if possible)
  • Layers (if possible)

I have no need of desktop windows, mouse input etc etc.

Can anyone recommend a good starting point for me?

Is ES OpenGL suitable? If so, from where can I download an ES OpenGl library which will perform these tasks for me?


You might want to have a look at
Klimt, which has a patch for Linux support and might be your best choice at this point. It’s neither a complete nor validated implementation of the OpenGL ES API, but it might be good enough to explore. Doesn’t have TrueType or anti-aliasing though.

Hope that helps,

[ March 07, 2004: Message edited by: Hans-Martin Will ]

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