Problems with LWO Files!

I want to display Lightwave Files with my own Viewer, but i can’t read in the vertex data. The vertex consists of three binary float value. I don’t know how to read them in. Does anybody know how to?

Excuse my bad english!

Hi dagmc!

As far as I can recall, there is an open library to read and write Lightwave files (on the companys website), you should give it a try.

I you have any further question, don’t hesitate to contact me (I speaking german too, which means I’m a “Kraut” )

(I don’t have anything to do, with the mess at BMW and I don’t own one eighter

Best regards


I would consider to transform lwo to OpenGL code by 3D Exploration: