I’ve been using Point Sprites and enjoy the performance, but the clipping around the edges is annoying.
All sprites I want to draw, even if the center is half off the screen. I don’t need any built in clipping on the points.
Whats the easiest way to ensure that my sprites don’t get clipped as they leave the screen?
I have a few idea’s on how to ensure this, but I’d like to know the proper way if there is one.