OpenglEs in embedded VC++

Hi there ,

Can someone clear my doubts about openglEs

I run gles files in VC6++ , where will the
libraries of openglES are formed.
And after getting those, where those are to
be put to run its program .

Do we need to install some extra files also to put openglEs in work ??

Will it work directly in embeded VC++ or do we need to do someting there also.???

Any help is appreciated …

Hoping to get help soon

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