Is there a simple way to detect the number to colors your video driver is using. Either an OpenGL or MFC solution would be nice. I’m running into a problem where I’ve made some assumptions in my coding (that I can’t back out), that require the desktop to be running with > 256 colors. I’m developing on the Windows platform (95/98/2k) and I can’t find anything in the Visual C++ that helps. I figure you guys have already dealt with this.
Any help is appreciated!