OpenGL Version under MinGW g++

Hi all,

I’m trying to compile code that uses VBOs, but I kept getting errors that showed that the OpenGL version that I was compiling with didn’t have 1.5+ things (like GL_ARRAY_BUFFER, for example). I checked the version of OpenGL that it was being run with (via GL_VERSION_X_Y) and it shows that it’s version 1.3.

However I checked my computer’s OpenGL version with a utility and it says that I have OpenGL 2.1, so I’m wondering how I can update/change the compile flags for g++ on MinGW so that I can compile code using definitions from later versions of OpenGL.


Not certain but sounds like using glew may help. Otherwise you will have to manually get the function pointers manually

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