OpenGL, Open Inventor, & BCB6

I’ve just started using OpenGL (with BCB6), and wondered if there are any good links to articles that might help that anybody might share? I’m using a good book (the David Astle one on OpenGL game programming), but that is all VC++.
Also - I know nothing about Open Inventor, so any info on that would be really appreciated, too.
Cheers for any help you can give,
Douglas JL


I don’t know about Open Inventor but I know when I started programming with OpenGL in BCB6 I often found tutorials not working for me. A very good site for tutorials is because at the end of every tutorial are files containing the same tutorial but adapted for your Operating System/Developpement Platform.


Thanks alot, Yohan - I just had a quick look, and it looks fantastic!